During my three-month internship at Maxon I worked on the development of the prototype for the Fabric Brush, an interactive simulation-based geometry modeling tool inside Cinema 4D. The Fabric Brush was later released in Cinema 4D 2026.2. It lets artists shape soft materials directly in the viewport to create folds and draping. The release video below shows the tool in action.
Maxon internship · July - September 2024 2024
Fabric Brush Prototype
A prototype for Cinema 4D's Fabric Brush tool, developed during my internship at Maxon.