Elias Füricht

Elias
Füricht

Software Engineer - MSc Visual Computing

01

Projects

012026

GPU Polyhedra Collision Handling

C++ · CUDA · Collision Detection

artisDX project
022025

artisDX

C++ · D3D12 · Win32 · ImGUI

OpenGL Demo project
032024

OpenGL Demo

C++ · OpenGL · GLSL · ImGUI

Atmospheric Edge-Path Bundling project
042025

Atmospheric Edge-Path Bundling

TypeScript · Graph Theory · Web Dev

Virtual Gallery project
052022

Virtual Gallery

Unity · C# · Cinema4D

artisVR project
062022

artisVR

Unity · C#

Browser Particleanimation project
072023

Browser Particleanimation

TypeScript · Three.js · GLSL

LiftOff project
082023

LiftOff

Unity · C# · Cinema4D · Google Play API

Favorite Renders project
092022

Favorite Renders

Cinema4D · Redshift

02

About me

Experience

2024
Software Developer

Maxon Computer GmbH

2023
3D Web Developer

pixelart GmbH

Education

2023-26
MSc Visual Computing

TU Wien

2020-23
BSc Media Technology & Design

FH Upper Austria

Hi! My name is Elias - thank you for visiting my website!

I hold an MSc in Visual Computing from TU Wien, where I focused on computer graphics and completed my thesis on GPU-based collision detection and physics-based simulation.

Over the course of my studies and internships, I became particularly interested in computer graphics and performance-critical software development. I enjoy working on problems related to rendering, simulation and GPU programming, especially when low-level implementation details, performance and user interaction matter.

If you want to know more about me, you can find my resume here:

Resume ↗